Bandersnatch Games

Independent game studio

Small games, made with care.

Word puzzles, arcade landers, an airship empire, a 1937 record car, a daily trench battle and a living art museum, for Android and the web.

“Beware the Jabberwock, my son!
… and shun the frumious Bandersnatch!”Lewis Carroll, Jabberwocky (1871)

Our games

New

Will & Wire

Strategy · Daily · Browser

One trench, one morning, one chance. Every day the same First World War battlefield for everyone: place your men, machine guns, wire and a tank on the general's table, dig in, then hold the line as the attack comes over the top. A bigger push each day of the week, a score out of 1000 and a replay to share.

New

Rekordwagen 1937

Racing · 3D · Browser · Best on PC

October 1937: take a streamlined silver record car past 430 km/h on an ordinary concrete autobahn, crosswind waiting in every clearing. Then race a 1938 season that never was, on a banked marble oval against eleven rivals.

Best played on a PC with a keyboard. Phones and tablets work too, with touch controls.

Crash Lander: Deep Space

Retro arcade

Cut the thrust. Hold your nerve. Set her down. A glowing amber-on-black vector lander with real momentum and per-world gravity, from the forgiving Moon to the solar system's harshest worlds.

About the studio

Bandersnatch Games is an independent studio with a soft spot for history, wordplay and the golden ages of flight and art. The name comes from Lewis Carroll's Jabberwocky; Carroll also invented Doublets, our word ladder.

Contact

Questions, bug reports or ideas: [email protected]